Proceduretext merypakan salah satu text yang sering dipelajari di bangku Sekolah Menengah pertama maupun Atas. Kali ini akan kakak sajikan Praktek Speaking
Savethe project at a location and then continue working as step by step described below:-. Step 1: Shift A and Add text. Click " Shift + A " from the keyboard a list opens on the screen; select the "Text" option from there. The blender will create a default text and curser after selection.
Ingredients250 gr yellow starfruit in slices 100 ml water 2 spoonful of vanilla 8 teaspoonful of lemonade extract Procedure Put slices of starfruit and water in the blender. Wait until it's soft. Skim it. Add syrup, lemonade extract, and soda water. Stir thoroughly. Pour it in the glass and put in the ice cubes. Questions What is the text about?
cash. Introduction How to Use Text in Blender In this tutorial I will teach you how to use a custom font in blender and I will teach you how to use it with 1 Creating the SceneStart by running blender. Click outside of the info box. Blender will automatically create a new scene when you start it. It should look something like 2 Clearing the SceneNext hit A twice to select everything. After you have everything selected hit X then Enter to delete it 3 Adding the TextNow hit Shift-A and a bar will appear. Select Text from the bar and it will create a flat text model. Step 4 Giving the Text Some ThicknessNow zoom into the text by scrolling the mouse wheel. Next click on the F in the bar to the top right to bring up the properties for the text. Under the Geometry tab change the depth to .01 the extrude to .1 and the resolution to 5 Customizing the TextNow you should have something that looks like this. But we arent done yet we still need to change the type of font we are using. So we will now go to the Font tab and under Regular we will click the button that looks like a file with paper sticking out the top. You will now need to navigate to a font you have previously downloaded. Once you find the font you are looking for click on it then hit Enter. I used minecraftia in this tutorial. If you want to change what the text says then select it and hit Tab. Now we can type or remove text just like on a 6 Exporting the Model for ShapewaysNow select your text hit Alt-C and select Mesh from Curve/Meta/Surf/Text. Your object is now a mesh whereas it was a Text. Again make sure you have the object selected then click File in the top left corner. Go down to the export and select OBJ from the list. Now find where on your computer you want to export the OBJ and name it something. Once you have named it and found a spot to export you text hit 7 ShapewaysNow go to and click Make + Sell. Click Select 3D File. Navigate to the place where you exported the text and select the .OBJ. Now select the type of units you want to use and click Upload Now. You can pick whatever kind of plastic you like and purchase it right from 8 Your Done!Congrats! You're done hit checkout with the appropriate info and in a short time you will have a physical copy of your model.
0% found this document useful 0 votes12 views6 pagesOriginal TitlePROCEDURE TEXT MANUAL Copyright© © All Rights ReservedShare this documentDid you find this document useful?0% found this document useful 0 votes12 views6 pagesProcedure Text ManualOriginal TitlePROCEDURE TEXT MANUAL Jump to Page You are on page 1of 6 You're Reading a Free Preview Pages 4 to 5 are not shown in this preview. Reward Your CuriosityEverything you want to Anywhere. Any Commitment. Cancel anytime.
First of all, Blender does not support Right-to-Left text rendering, however there are ways to use a wide variety of character sets. In a 3D text object The default Bfont has a very limited character set which does not include arabic. To add arabic text to a 3D text object, you need to use a font that has the relevant glyphs a unicode font. Once you find a font that contains arabic characters, you need to load it into blender. Note that you cannot use bitmap fonts, as blender needs vector data for generating curves. Loading a font You can load a font into blender from the Object data > Font panel Add a text object ShiftA> Text With the text object selected, click the file icon for the appropriate styling regular, bold, etc. in Properties > Object Data > Font Navigate to a font file .ttf .otf etc. on your system and click Open Font The font should now be used for the active text object. Entering characters If you don't have a keyboard that has Arabic characters, here are some alternate ways to input text method one Select the text object and enter edit mode Tab. You should see a bar appear that indicates the location of the cursor Delete the existing characters Backspace and enter a character. You should see a text field appear in the Redo menu at the bottom of the Tool Shelf T in the 3D view Select the text box and paste the your text into it, then press Enter Note that you can enable International fonts in User preferences > System to display arabic charecters in the UI, making the arabic characters visible in the text field More about this later. Method two As mentioned by kivig, there is a Paste from file feature. Select the text object and enter edit mode Tab Click Paste file in 3D view > Header > Text Navigate to a text file containing the text you wish to put in the text object and press Paste File. In the Interface You can enable International Fonts in CtrlAltU> User preferences > System to display arabic characters This also enables options to translate the UI into many languages, including arabic. See the wiki for more details From version Blender supports international fonts and a range of language options for the Interface and Tooltips. To enable it, open the User Preferences window, System tab, and toggle the International Fonts option in the bottom right-hand corner. This displays three new settings Language drop-down menu where you can select your preferred language. Interface to translate the User Interface itself controls and menus. Tooltips to translate tooltips.
procedure text how to use blender